Tuesday, August 16, 2011

Inspirations

After some thought, I think I might do the super hero idea.  It's not as complex as the other idea by far, but it will allow me more leisure to create something funny and a bit over the top.  I've been watching a bit too many superhero flicks lately, so I think it may have gotten stuck in my brain for good.  But time and time again, it seemed like the hero always had someone that they had to save.  With Spiderman it was Mary Jane Watson.  With Superman it was Louis Lane.  With Batman it was Rachel Dawes.  With Thor it was Jane Foster.  And the list goes on.



Don't get me wrong.  I love them all.  But wouldn't it be nice if the girl was just a normal person (not a super hero herself) and didn't actually need to be saved.  What if she could save herself?  Well, so I started looking for a female character who had been built strong enough to protect herself in her hero's absence.  I think I came up with a) The X-Men--who are all just as powerful as each other, b) Hermione Granger--the brainy secondary character who is more than capable of protecting herself, and b) a female Asian superhero known as Silverhawk--in this case she is a hero and the detective who wants to be the hero isn't quite up to par.



So, in that case, how about a girl who can take care of herself?  And then I came back to Green Hornet.  Man, I hate that movie.  It's mostly because the hero doesn't have a clue what he's actually doing.  But I started to think, a slightly incompetent or egotistical hero might be the reason why our leading lady takes on the duty of protecting herself.  

But why this kind of animation.  That's simple.  I've always wanted to try something with a short animated story--something that focused more on quality than quantity.  I've been watching a lot of animations from Gobelins lately, and they have been most inspiring.





Both the short natures and the fluid animations styles are something that I think would work pretty well for what I have planned.  I also plan to make my characters much more simple than they have been in the past, then I can focus more on the details of movement as a whole and less on each individual piece.


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